Ever since the release of Kokomi, there were multiple reviews on her that showed she wasn’t a good 5-star character. However, as a Kokomi main myself, I always thought she would have her time to shine. With version 3.2 released, Kokomi now is one of the most used characters in the spiral abyss. Furthermore, the release of Nilou (The newest released 5-star Hydro character at the time of writing) shows how valuable Kokomi is on her team. This guide will give a high-level overview of how you can build your Kokomi if you were lucky enough to obtain her.
Normal Attack: The Shape of Water
A basic normal attack that performs up to three consecutive attacks that deal hydro damage.
Elemental Skill: Kurage’s Oath
Summons a Bake-Kurage that will pulse every two seconds which heals nearby allies and deals hydro damage to nearby enemies.
Elemental Burst: Nereid’s Ascension
Kokomi’s most important talent for her kit. When activated, deals hydro damage to surrounding enemies, before robing Kokomi in a Ceremonial Garment.
The Ceremonial Garment increases Kokomi’s normal attack, charged attack, and Bake-Kurage damage by her max HP. Furthermore, when a normal or charged attack hits an enemy, it will restore HP for all nearby party members. Lastly, increases Kokomi’s resistance to interruption and allows her to walk on water.
Ascension 1 Passive: Tamanooya’s Casket
If Kokomi’s Bake-Kurage from her elemental skill exists at the time her elemental burst is activated, the duration of the Bake-Kurage is refreshed. This allows 100% uptime for the Bake-Kurage Kokomi sets.
Ascension 4 Passive: Song of Pearls
While Kokomi is in the Ceremonial Garment from her elemental burst, the normal and charged attack bonus Kokomi gains from her max HP will further increase based on 15% of her healing bonus. Overall a good damage boost for her kit.
UtilityPassive: Princess of Watatsumi
Decreases own party’s swimming stamina consumption by 20%. This passive does not stack with similar effects.
Unique Passive: Flawless Strategy
This Passive makes Kokomi not able to crit by decreasing her own crit rate by 100% in exchange for a 25% healing bonus. Therefore, please do not build your Kokomi with crit sub-stats as it is useless to her.
For her artifacts, her best-in-slot for damage would be using the 4pc effect from the “Ocean-Hued Clam” set. You can use other artifact sets such as the 4pc “Tenacity of the Millieth” which is also another good alternative. Basically, as she is a support, you would want to focus on an artifact set that can provide a buff to your party members like the “Tenacity of the Millieth” or use an artifact set that can provide good overall off-field damage such as the “Ocean-Hued Clam” set. Kokomi’s main and sub-stats to focus on is relatively simple as you do not need to build her with crit. The stats I would prioritize would be:
- Energy Recharge
- Flat HP
- Flat ATK
Other than her circlet you can generally build full HP% main stat. However, for the circlet, you can either go for HP% or healing bonus. I have built Kokomi with a healing bonus circlet because her ascension 4 passive increases her normal and charged attack damage further by the amount of healing bonus stat she has.
For weapon choice, Kokomi’s best-in-slot is the Everlasting Moonglow. This weapon is specifically made for Kokomi and as of version 3.2, no other character can benefit fully from the weapons effect other than Kokomi. This weapon increases the user’s max HP and increases the healing bonus by 10% at refinement rank 1. It also increases normal attack damage by 1% of the max HP of the character equipping this weapon. If you do not own this weapon using the Prototype Amber or Thrilling Tales of Dragon Slayers is also a good option. Using Thrilling Tales of Dragon Slayers buffs the character taking the field by 48% of ATK at refinement rank 5. The Prototype Amber doesn’t have a very useful passive but its sub-stat gives the character 41.3% max HP which is useful for Kokomi.