Author Archives: Julianna (Animation Discourse)

Kyoko Mogami — Skip Beat Character Review (Excellent Female Portrayal)

Skip Beat is an amazing manga and anime series that has stolen many readers’ and viewers’ hearts alike.

The story centers young Kyoko Mogami, who drops her entire life in Kyoto to shadow her childhood friend and lifelong crush, Sho Fuwa, in his pursuit of becoming famous Japanese vocalist. In being consumed by love of the unrequited variety, Kyoko works 3 jobs just to pay for her and Sho’s living expenses; however, it doesn’t take long before she discovers that Sho doesn’t have the slightest romantic inclination towards her, and instead treats Kyoko as his personal gopher/house maid.

 

Skip Beat, whether taking on its anime or manga form, has everything anyone could ask for; from humor to drama, to even a sprinkle of romance, Skip Beat incorporates multiple genres while maintaining seamless switches between—in many cases, with meticulous timing that reigns humourous results. In addition to Skip Beat‘s carefully-crafted and long-winded narrative, both the inner and outer-tier characters pricelessly add to the story as a whole, each revealing layers of themselves that result in three-dimensional personalities.

 

Up until the point of overhearing Sho’s brutally honest opinion of her, Kyoko is not a very likable character. She’s portrayed as a dim-witted, clueless child who is unable to see through Sho’s mistreatment of her despite it being glaringly obvious. However, this point marks a pivotal moment in Kyoko’s characterization. The audience is led to believe that Kyoko will break down in tears at Sho’s disheartening revelation; however, her response takes a complete detour from the viewers’ expectations:

She slowly raises her head, and with an evil glint her eyes, maliciously laughs while releasing her inner demons in a powerful wave of force.

 

Yes, Sho hurt her, but contrary to the majority of works within the shojo genre, Kyoko does not drown in a pit of self-pity. Instead she retaliates with a deep burning anger that lacks even the slightest hint of mourning. Her next step of action is not to carry on living life as a regular 16-year-old girl; instead she takes all the money she has and uses it to create a new outward appearance—one that she uses to identity herself in the world of show business.

 

Kyoko Mogami uses Sho’s betrayal to fuel a long-winded revenge plan that involves becoming one of the greatest actors in Japan in order to outshine Sho’s path to fame. She becomes motivated to make something of herself and, despite still being within the context of getting revenge on who she once identified as her ex-boyfriend, her response to the entire scenario is one of pure drive and energy; not self-loathing as most characters faced with the same situation would dwell in.

 

Skip Beat the anime immerses viewers in an introduction to Kyoko and her story, as well as her prospects for growth within the entertainment industry. The manga, however, carries on her inspiring story throughout 254 chapters and counting.

She has grown into a strong-willed, hard-headed, inspired, spirited young lady who is slowly recuperating from closing her heart to the concept of love—a negative consequence of Sho’s actions. Her aspiration transitions from one of revenge to one of creating “Kyoko Mogami” outside of her past history. Her revenge scheme falls into the back-burner, and as a reward from Karma herself, the moment Kyoko begins to let go of her resentment towards those who have mistreated her (her mother also included in this statement), Sho begins to develop a romantic interest towards her. Kyoko refrains as, while roles have satisfactorily reverse, she long decided to close that chapter of her life.

 

What makes Skip Beat so intriguing is the fact that it diverts from shojo characteristics and plot points. We as readers have the opportunity to peer into Kyoko’s transition from being dependent on someone who shows no interest in her as an individual, to her ambitiously picking up all of her broken pieces and putting them together with the upmost ambition. We follow Kyoko as she impacts the lives of the people she comes in contact with for the better. And on top of this, as she develops feelings for one of her fellow actors and vice versa, she conquers her biggest fear of all: allowing herself to be vulnerable by opening her heart once again.

 

Yes, love is a huge theme within Skip Beat; however, it isn’t necessarily focused on love from a potential romantic partner, but rather love for Kyoko herself. The ability to see herself as valued and to work towards something that fosters her own potential are even more impactful than the drama and romance that Skip Beat so graciously offers to its audience. The series also carries a central theme of forgiveness, both towards the people of her past and towards herself—for how she, retrospectively, poorly handled herself when placed in volatile situations that even she had no control over; in this case, turning to Sho for love and support to fill a void left by her cold mother.

 

Kyoko’s spirited personality is something that does not waiver, and on top of this, it’s also incredibly addicting to watch. Like flipping a switch, Kyoko can be bursting at the seams with enthusiasm, to drowning in a pit of her own sorrow, to releasing her inner demons to wreak havoc among those who cross her—all in a humourous fashion. She’s excitable and full of unwavering drive; qualities that, in combination, are very uncommon in Japanese animation and manga.

 

From her outrageously volatile display of emotions, to her incredible drive and ambition, to her captivating backstory and rise to the top, Kyoko Mogami is one of the most unique, likable, and unproblematic female characters to grace modern-day anime and manga. She is incredible and her personality alone is enough to inspire anyone who takes the time to read her story.

 


A/N: As I wrote this blog post, all I could think about was when the next chapter will come out. I am deeply invested in Kyoko’s story and even thinking about her during times of inner turmoil and fear helps me strive to reach my own goals. It’s kind of silly to look up to the traits of a fictional character, but I guess when you can’t find someone to take inspiration from in reality, you either create your own persona or look up to someone else’s creation.

Or maybe I’m just crazy.

 

Selling Out?: Hasbro’s Stretch Armstrong and the Flex Fighters

From My Little Pony: Friendship is Magic (2010 – present)  to Transformers: Robots in Disguise (2015 – 2017)  Hasbro Studios has been behind the production of a wide variety of animated television and web series. As one of the largest toy-manufacturing companies in the world, it’s no surprise that the creation of its sudio’s series are directly tied to merchandising.

 

Hasbro is not the first production company that uses merchandising as a way to justify the hefty financial investment that corresponds with animation. In fact, Disney has used this business strategy for decades in order to increase its project’s revenues outside of the big and small screen. The difference between Disney’s production however, is that storytelling is of upmost priority, while toy sales only follow. On the other hand, the creation of works by Hasbro Studios are directly tied to and financially dependent upon the production and distribution of merchandise.

The conception of works is based upon their potential marketability to either young boys or girls. As series directly conceived on capitalistic foundation, it’s no surprise that many older viewers are heavily against these projects as many have the potential to tell an excellent story, yet are clearly restricted by market demand.

 

My Little Pony: Friendship is Magic is an outlier of this statement, as Lauren Faust did an amazing job in its initial development. And rather than focusing on what toys would sell, she and her team’s main priority has been to create something of high quality. Although Faust is no longer a part of the series’ production, her legacy has been carried over by the writers and storyboard artists who stayed around.

 

The topic of discussion however, is of a new Netflix series produced by Hasbro Studios titled: Stretch Armstrong and the Flex Fighters. This Netflix original series was released in October of this year and has a total of 13 episodes along with an IMDB score of 7.2/10. A promotion for the series was released on IGN’s YouTube channel, but was greeted with many comments against the series:

FistbumpBros: This animation style. Just, wow. You’d reckon in 2017 they could just up the frames?

Muctaru Bah: Gotta makes that money

Gol. D Rodger: Why the black guy always a big muscular loudmouth or a complete dweeb… all I see is white dude with his black and Asian sidekicks yawn…

OTHE: But Why … ?

W01fman: $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$

Klaud Speed: I’m guessing a new toyline. This time you gotta buy his stretchy friends and enemies too.

The Illuminati: I remember Stretch Armstrong being a muscly guy not a teenage kid.

Cat’s Tuxedo: Muscly guys aren’t as hip and marketable to their target demo.

YesteryearsGamer: Seriously… what? My only guess is, they wanted an excuse to renew the license. Or they’re bringing out new toys. Well, it is Hasbro, so it all comes back to toy sales for them.

 

Despite the subpar ratings, and the somewhat valid comments shown above, Stretch Armstrong and the Flex Fighters is reminiscent of a combination of both Spectacular Spiderman and Ben 10: Alien Force. The series in question is actually produced and directed by Victor Cook who worked on the former project, and it definitely shows in both its art style and dialogue points.

 

While it is obvious that the series’ central focus is marketability through its character and design choices, many outside features (dialogue, plot, etc.) are quite creatively satisfying. The series is self-aware to a degree in subtly poking fun at cliché superhero tropes, which is one of its strong points. Dialogue can be very comedic, sharing the humor of its brother series Spectacular Spiderman. Some characters are very endearing and dynamic such as Jake, Nathan, and Erica; while others such as Ricardo and Riya fall flat, but additional character exploration can reverse this. Overall, the pros well outway the conceptual flaws and campy premise of teenage heroes granted with elasticity-themed powers. It is an enjoyable and light-hearted series which makes for a very high re-watch value.

 

While consumerism may not be the ideal platform for any form of storytelling to be built on, at the end of the day, it provides avid cartoon viewers with more animated content. It’s important to keep in mind that chastising a series for its capitalistic roots does not entirely exclude traditional television that thrives on advertising dollars. The clear difference is that Hasbro Studio’s series are directly tied to merchandise sales and need to cater its content to the production and distribution of products— while traditionally-aired series are expected to indirectly cater to advertisers through staying within their conceived target market. Overall, both routes are influenced by capitalistic undertones with are inherently just another component of entertainment; as such, should the level of capitalistic sway really be a defining factor of what makes an excellent series? Or rather, should a series be automatically reprimanded simply because it is funded by a children’s toy corporation?

 

In the Internet-dominated (Western) world, and as mentioned in my post titled Teen Titans GO! Does it Really Deserve all of this Hate?, the increase of streaming and torrenting, means that creatives are required to find different sources of funding in order to make their vision come to fruition. So can we really blame studios similar to, and including, Hasbro’s if the result is more opportunities for storytellers, animators, and producers to do what they love while providing their audience with some form of entertainment?

 


Like the vast majority of the articles I post, I honestly had no idea where I was going to take this. The flow state really took over, and I just began writing whatever came to my mind. This makes for some interesting (and sometimes unstructured) articles. Either way, I would love to hear your opinion on the topic of animated series conceived for the purpose of selling merchandise. Should they be considered low-brow entertainment? Or should this aspect be disregarded as long as the works are entertaining? Let’s have a discussion.